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Chances are your favorite game has at least seen a number of ports, re-releases, End of the Year editions, and more versions than you can shake a stick at. This is due to companies trying to either milk a franchise for all it's worth, expand their audience, or to introduce new-players on new consoles to their game.
While sometimes it is clear-cut as to which edition or port you should get, other times it's not that simple. A special edition isn't actually better when the game on disk is missing something that the original game had. New versions can sometimes end up with FPS issues, toned down features, bad camera angles, or even ugly graphics. There have been many times when JP and PAL regions have a more superior version of a game while others get mere scraps and vice-versa. Sometimes even ports make a difference with some ports of a game having extra features or being better designed just because it's on a different console. All of this can make a specific version more or less desirable than the others!
This page is made to help gamers sort through all the versions and editions of a game and pick out which one is the best out of the bunch. Please focus on games that have multiple editions/releases of the same game (ex: Game Of The Year, Special Edition, Anniversary Editions, HD re-release, ect) in order to select the best edition of that particular game. Things like statues and music CDs are nice, but fixing up gameplay, less lag, faster loading, adding new levels, more on-disc content and updating graphics is much nicer! Please note that HD graphics or more DLC by itself does not automatically make a game "better"- there need to be actual improvements to the on-disk game itself for it to be better than previous iterations. Bonus points for when an HD release actually has text that can be read on a smaller screen or a tube TV.
Please do not list entire series as one entry unless they were released as a collection. (ex: all Bioshock games in one collection). Break games up into their own entries.
ROM hacks that do not significantly change the base game and are of a game that actually was released are allowed here. For example, a hack that simply fixes bugs the in a company-released game is OK; however, a Sonic game that is spliced with Metroid would not be appropriate. If the company releases a new version on par or better than the hack, please replace the hack with the official version.
It's also fine to give out honorable mentions of other editions that might not be as great but are better than the rest and well-worth checking out as well.
Versions Better Due to Content
(if different from Base Game name)
|Assassin's Creed II||PS3:|
Assassin's Creed Ezio Trilogy
|Contains Assassin's Creed 2, Brotherhood, and Revelations, which completes the trilogy that is the second game... what? It doesn't matter, this has a ton of content.
Now re-re-released on PS4 and XBone, but it's a bad port, because it's Ubisoft.
|Batman: Arkham Asylum & Arkham City||
PS3 / Xbox 360:
|Collects Batman Arkham Asylum and Batman Arkham City. The series might be over-hyped these days, but it got that way originally for good reason. Two excellent games where you're THE GODDAMN BATMAN doing what THE GODDAMN BATMAN does.
Both games include all DLC content, as they're based on the Game of the Year editions. Both games are ON DISC, (which is important to some people) and not simply downloads. If you hate Gamestop, get this used, because it's an exclusive in the US.
There is a similar collection in Europe which also has Arkham Origins, but it is not suggested for a few reasons, namely that the only game on disc is Origins (the first two games are downloaded through a voucher), and it doesn't include any of the DLC content. Most people also find Origins to be an overall inferior game (it wasn't made by Rocksteady).
10 / 10 / A BAM HAM
Yet another collection re-re-released on new consoles, but with "better" graphics and more bugs/framerate issues!
|New copies of Bayonetta 2 on the Switch contain a digital code for the original game. Separate physical release of the first game in Japan only. In addition, you can also get both games separately on the eShop.
Visually, it looks just as good as the Wii U version (which means 720p), but the Switch version has a much more stable frame rate and the added bonus of portability. This is the ideal version of the game due to including the second game as well.
The PC version is the best way to experience the first game, due to running very well on a wide range of hardware. However, since there's no official way to play the sequel on PC, the Switch version takes the cake.
|Bioshock 1 & 2||Xbox360 & PS3:|
Ultimate Rapture Edition
|Bioshock 1 comes with the full game, new plasmids, a challenge rooms pack and an in-game museum showcasing the development aspects of the Bioshock series. Bioshock 2 comes with new updated voice acting Sinclair Solututions Tester, Rapture Metro, and the critically acclaimed Minerva's Den. It's all wrapped up in a nice double box with beautiful thematic art on the inside, a sliding dust cover and new verions come with Bioshock Infinite promotional stickers.
YET AGAIN! re-re-released on modern consoles with "better" graphics... you know the drll.
|Blazblue: Calamity Trigger & Blazblue: Continuum Shift||Xbox360 & PS3:|
Continuum Shift Extend
|Play the first two episodes in the Blazblue series now all updated with higher quality sound, remastered full animations on story mode, smoother fighting animations, and new characters to try. The combat also has been rebalanced to amke things more fair. Also comes with a new Unlimted Mars mode (a 12-round advanced difficulty Endrance Trial), RPG-like Abyss mode with character upgrades, art book, soundtrack CD and a mini-calender. Supports DLC as well as multiplayer matches. Comes in a printed cardboard dust cover with the game and books inside.|
One Unit Whole Blood
|If you've never played a 90's era shooter, this is a great place to start. The irreverent humor, buckets of blood, bizarre weapons and B-movie references you know and love are all here. One Unit also adds two expansions on the initial story in which our charismatic psycho, Caleb, continues to battle the Cabal though suburbia (complete with Civilians to slaughter) and the Carpathian mountains. Four new multiplayer maps have been added for your LAN parties and dozens of new enemies to slaughter as well as new quips help keep things fresh.|
Also includes a sound track and music video both courtesy of Type O Negative, the definitive Goth metal band of the 90's, as well as three guides. Best of all, it can run smoothly on modern systems thanks to Good Old Games and works fine over Wine for the Linux inclined.
|Conker's Bad Fur Day||N64||
While Nintendo were once known for having games toned down, the dawn of the new millennium saw them do the opposite, Conker's Bad Fur day is actually better on the Nintendo 64. The re-release (Live and Reloaded) censors some of the more mature content, cuts out sections of game play due to "content", and has clumsier controls than the original N64 version. The only thing close to improved in the remake is additional multiplayer maps, only good for local play now. If you're here for the hilarious story then the N64 version is the only way to go!
Also re-released on Xbone via Rare Replay but it's just the N64 version, no enhancements at all, some minor issues too.
|Earthworm Jim||Sega CD & Windows 95:|
A remastered redbook soundtrack, bonus levels, passwords to help skip levels, extra upgrades and new endings - what more could you ask for? The Windows 95 version requires a DLL(wail32.dll), which necessitates copying the CD's contents onto your hard drive, and replacing its packed-in version of that DLL to get it working. Also runs better if you run it from "WORM.EXE" in the "Assets" folder. The '95 version has slightly better sound effects, and is generally cheaper, but still requires both the CD-ROM and CD Player. SCD version is less of a hassle, but it isn't easy to come by. Both are on equal grounds, so you'll have a good time either way.
Ignore the 'HD' remasters!
|Final Fantasy IV||Nintendo DS (also on iOS)|
FF4 Complete Collection
|First off, take a look at this page: http://finalfantasy.wikia.com/wiki/Final_Fantasy_IV/Version_Differences|
For First-Timers: If you want more story about FF4 alone and a bit more depth from it, the DS is the way to go. If you want more content and gameplay hours, along with a smoother experience, go PSP. Broadly speaking, the DS/iOS version tends to ironically be appreciated more by those who have played FF4 before and looking for a more challenging rematch. The PSP version is geared towards first-timers who also love post-game challenges.
The DS version has superior storytelling overall and bosses and enemies provide more challenge. The cinematics and "thought bubbles" especially stand out. The Augment System in DS is a nice addition, but you don't get the most out of it until DS's New Game +, as there aren't a lot of augment options to spread between allies until then, and then in NG+ it's only for thrashing the same dudes again, save for 2 new optional superbosses.
The iOS version is mostly the same as DS, but a bit inferior as noted in the above link, yet has an added Normal/Hard difficulty option.
FF4CC has more content overall with much more challenging bonus dungeons and bosses making up for the main game being easier on PSP (vs DS). The Interlude chapter, which ties into FF4: The After Years, uses the same gameplay as in FF4. TAY may or may not appeal to you, but if you're looking more challenges and bosses to face, it has several. The bonus dungeons and bosses really test your mettle, as you can't simply power-grind to beat them.
|Ico / Shadow of the Colossus||
Collects both masterpieces and ups the resolution to 1080p. Also features 7.1 stereo surround sound, and stereoscopic 3D if you're into that. No changes were made to the gameplay of Shadow. On the other hand, Ico is based on the European release, rather than the JP or NA. This is considered a good thing, as the EU version included some extra content and tweaked puzzles (for the better). The graphics of both have only been tweaked to the point of making them look good in HD.
The best feature is that each game runs at a solid 30 frames per second. Shadow of the Colossus was infamous for pushing the PS2 hardware, and the frame rate would often stagger during colossus battles, sometimes dropping to 15 frames or less when action was peaking. There are no such issues here.
If you think the cover art is hideous, you can reverse it for the originals. Also includes some digital knick knacks, like XMB themes.
|The Legend of Zelda||NES||
While it has been "remade" (re-imagined) for the Super Famicom's Satellaview add-on, the sucky thing about it was that there were split into two maps, the first map being dumped during the third week (meaning incomplete) while the second map is technically complete, yet wasn't dumped for a long time until sometime in 2008. Not only that, but the maps, both overworld and dungeons, have been rearranged for each map (and trimmed), and has a timer that affects the entire game at certain time-frames (i.e. power-ups, stuns, etc.) for a limited time. Refer to this link for more info.
While the link provided does contain pre-patched roms (kinda legal, considering the situation with almost all Satellaview games), it should be said that playing the "remake" isn't really ideal for newcomers of the series due to aforementioned reasons, so its best to just play the NES original (there are patches that enhance this version without changing the base game - like this one for example). However, if you are curious about the Satellaview re-imaginings, try the Map 2 version with both a Fourth Quest romhack and a "FourthQuest - Thirdquest overworld/dungeon data" patch.
|The Legend of Zelda: A Link to the Past|| Super Nintendo||
If you want the full game with the best graphics and sound, play the original SNES version. The Gameboy Advance port was made for portability sakes and includes a multiplayer game, the Four Swords. However, the NEW Nintendo 3DS (n3DS) allows SNES Virtual Console emulation, so the GBA port is considered obsolete, but if you only have a GBA or DS with GBA compatibility and want to play ALttP on the go, then it'll have to do.
If you want a more enhanced experience of the game (with tweaked controls and uncensored content), check this hack out!
|The Legend of Zelda: Link's Awakening||Gameboy Color:|
Link's Awakening DX
Other than the game being entirely in color for the GBC, there's also several additions to the games, including bug fixes, so obviously there isn't any reason to get the original version other than for collectors' sakes. Available on 3DS VC.
|The Legend of Zelda:Ocarina of Time||3DS:|
Ocarina of Time 3D
The N64 classic was ported to the GameCube (through emulation nonetheless) and includes the Master Quest version (a harder version of OoT), and later was "remade" (actually ported and re-engineered) for the 3DS, and includes better graphics, gyroscoping, a touch interface (thank God), and a "smooth" 30 fps as opposed to the N64 original's 20 fps (17 fps in PAL regions) and also includes Master Quest. The downside is the 3DS' small screen (emulators like Citra can help elevate that) and the fact that you have to beat the game for the first time to unlock the Master Quest. There's also mixed opinions on the remake's cosmetics. Overall, the 3DS version is more preferable to the N64 original.
Note: The N64 original had many revisions to the point of censorship (i.e. green blood, removal of Gerudo symbol, etc.), and have been carried over through ports and the 3DS "remake", so if you hate censorship (don't we all?) and want to emulate the N64 games on your computer, then there is a solution. A fine gentleman by the name of Aroenai from the Krikzz forums has made patches for the GameCube "ports". You can get 'em here. Keep an eye for updates until they say that it is finished.
|The Legend of Zelda: Majora's Mask||Depends; Mostly 3DS:|
Majora's Mask 3D
Same with as predecessor OoT, except with the 3DS version, as not only does it have similar changes, but also changes to its save feature, bosses, implementation of a third-person camera system (assuming you have a n3DS or a regular 3DS (o3DS) with a Circle Pad Pro) and fishing, and much more. It should be noted that the 3DS version is based on the Japanese 1.1 version, which is considered unpolished compared to international versions of the game. And just like OoT3D, MM3D also has mixed opinions on the remake's cosmetics, mostly the atmosphere, kinda like with Metro 2033's case. So if atmosphere is more important than gameplay and visual overhauls, stick with the international N64/GC/VC versions, but for the rest, stick with the 3DS version.
Note: Just like its predecessor, this game is also censored and was carried over to the 3DS "remake", so yatta yatta yah, you can restore plenty of content on the GCN rom version.
|The Legend of Zelda: The Wind Waker||Wii U:|
The Wind Waker HD
While the original game has aged gracefully in the visual department, well after 2003, the Wii U version has some changes and extras that improve the game's pacing and uses gyroscope for aiming similar to OoT3D (although the new bloom effects is a bit too excessive). If you do not have access to a Wii U, yet have the Gamecube original and a decent PC, and not allergic to emulation, there's a mod for the GC original that implements some features from the Wii U port.
|The Legend of Zelda: Twilight Princess||Wii U:|
Twilight Princess HD
Same as Wind Waker. Originally developed for the Gamecube yet was released on the Wii first, the Wii U version is more ideal due to being based on the
|The Legend of Zelda: Breath of the Wild||Switch (graphics)|
Wii U (Mods)
You can't go wrong with any version of the game, but the Switch version is generally better due to being on a slightly more powerful and portable system (less framerate drops and fewer pop-ins), though the Wii U version has mods, so you can finally play as the GODDAMN BATMAN and ride on Big Smoke from GTA: San Andreas. Has an expansion pass for like $20 USD, so who knows when a GOTY version will come.
Qubed (Lumines Live!)
|Qubed expands on not one but three games to bring you better graphics, higher quality audio, and smoother gameplay than ever before. Although Extend Every Extra and Rez HD are also good, Lumines Live is where this game really shines with the same levels you know and love in glorious HD visuals and HQ sound as well as new multiplayer competitive modes, more puzzle modes, more characters, and the ability to purchase brand new level packs to easily double or triple your available songs. This game comes with just a regular Xbox disc, no frills, but is still very worth it for lovers of puzzle and rhythm games.|
|Metal Gear Series (Kojima)||PS3:|
Metal Gear Solid: The Legacy Collection
|The Legacy Collection contains HD remasters of all of Kojima's Metal Gear Games plus two digital comic books and a physical info book. It's a great entry point to the series and a must for those who feel that Metal Gear ended when Kojima left Konami.
Do keep in mind that, despite that MGS2 and 3 are now in
There are some visual bugs and fuck-ups here and there (especially with the pressure sensitivity for the PS3 version), many of which are still not patched in recent updates. This may be inconvenient for purists and speedrunners, so if minor technical issues like these pisses you off, you're better off sticking with the updated PS2 versions (Substance and Subsistence) (no progressive scan support without cheats). See here and here for more info.
Play the Japanese version on MSX2 with an English translation and the DynamicVsync patch. While the re-released version has an official translation and has a save feature, what not many people seem to realize is that the original MSX2 version runs at a smoother framerate, while the re-released port on consoles doesn't.
|Metal Gear 2||PS2, PS3, 360:|
Metal Gear Solid 3: Subsistence
The MSX2 version lags like crazy unless you add patches like the Turbo patch (which fixes the game's speed) and a card patch that makes it similar to the PANCards from MGS2 and The Twin Snakes.
The MSX2 was programmed on an HP-64000 computer, which is not an MSX computer, meaning that, when playing (or emulating) on one with an 3.5Mhz Z80A chip, it runs a helluva lot slower than its predecessor (with the elevators being an exception), and if running on a 7Mhz MSX2 or turbo-R, the game runs too fast. This happens because its timing routine has a bug that allows it to run at 2x or even 3x the target framerate if the CPU can handle it (ref).
The game was later added for MGS3: Subsistence and HD Collection, which fixes the lag and adds a new translation, so its best to play that version first. Looks better on CRT monitors.
|Metal Gear Solid||PlayStation||
The English version on Playstation is a pretty safe bet. Stable, fairly fast, and fairly smooth.
The PC version is okay, but it may not work well on post-XP Windows unless you use a patch (no widescreen hack unfortunately), not to mention the whole Psycho Mantis fight with a keyboard. Don't even get me started on the Gamecube version. The PS1 version is also downloadable on PS3.
|Metal Gear Solid 2||Xbox 360:|
Metal Gear HD collection
The Xbox360 and PS3 ports lose the skateboarding minigame, but make up for it in other degrees like better framerate and less lag. The Windows port is apparently not so good (although that could be changed), as is the original Xbox port.
PS3 version's pressure sensitivity is so fucking sensitive that you have to let go of the square button more gently, while the 360 version uses the left stick to lower your weapon, so that version is more preferable.
|Metal Gear Solid 3: Snake Eater||PS2:|
Subsistence (Experience and content)
The HD version loses the Snake vs. Monkey due to licensing issues, Metal Gear Online due to servers, and the Duel challenges, and sacrifices a couple of minor special effects (compare this scene to this) and even the theme song starts a little too early (no ambient sounds during the "Konami Presents"), but keeps the free camera and now runs at 60 frames per second. The 3DS version is okay, but adds crouch walking and moving while aiming - while these seem like good additions, it's similar to how MGS: The Twin Snakes had first person shooting which broke the game.
Again, the PS3 version has a shitty implementation of the pressure sensitivity compared to the PS2 original
In October of 2013, the servers for MGS3S's MGO has been resurrected, but just for MGS3 Subsistence for the PS2. Check here if you're curious.
|Metal Gear Solid: Peace Walker||PS3:|
Why buy one game (or three) when you can have them all? It just makes sense! The PSP version is portable, but it's not the best in the world. The hardware is weaker and the game suffers for it.
|Metal Gear Solid V: the Phantom Pain||PC||
You really can't go wrong with any of the versions, but the PC version is pretty good thanks to the modding community and the ability to tweak the game's performance to your liking.
|We know you're here for the pretty graphics as much as the gameplay on this one so, depending on which is most important, we have two winners: PS2/PS3 and Wii.
If you're looking for the real credits and beautiful rice paper-filter graphics, stick to the PS2 version. If you want the game in 1080p, the PSN store has a HD downloadable version with waggle support. The Hong Kong version comes with fully compatible English, if you want a physical PS3 copy (you can also turn up the paper filter in the options).
If you're less worried about pretty filters and prefer better controls, stick with the Wii version as being able to use the Wii-mote as your "brush" is much easier, faster, and more fun than trying to use analog sticks to do the same thing. The PS3 version has Move support as well, however, in combat the "waggle to attack" mechanic is much less precise than simply tapping a button, and makes some weapons nearly useless because they require timed inputs to continue combos.
If you hate Capcom for their injustice to Clover Studio, buy a PS2 copy pre-owned and don't buy Okami-den, despite the fact it's really quite good.
|Policenauts||Sega Saturn||For the longest time, the Playstation version was the only version with a fan-translation, but in 2016, the Sega Saturn version got one as well. It has a lot more content than the Playstation version and lets you use a light gun, but the video quality is somewhat worst, yet has a more smoother framerate.
The PC-9821 version has some of the best looking pixel art you'll ever see, but if you're curious about emulating it, then good luck trying to set everything up. Until PC-98 emulation gets better, you're better off just watching a playthrough of this version instead. The 3DO port is kinda crappy, with video quality that's worse than both the Playstation and Saturn's, and is rough-looking instead. The Pilot Disk for the 3DO version has a nice little teaser for the upcoming Metal Gear 3 (Metal Gear Solid).
|Silent Hill 2||PS2: Greatest Hits/Director's Cut
|The updated PS2 release of Silent Hill 2 (Greatest Hits version in America, Director's Cut in Europe, Saigo no Uta in Japan) contains all of the extra content added in the Xbox release, while keeping the original presentation intact (excellent complex fog, CGI cutscenes that aren't compressed to shit, better sound quality, etc.).
If you have an OG Xbox and don't feel like paying through the nose for a Greatest Hits PS2 copy of SH2, the Xbox version is the next best thing. The presentation is downgraded in some ways and upgraded in others (480p support) on Xbox, but you would likely only notice a difference if you had someone point it out to you. Contains extra content that wasn't in the original PS2 release.
The PC version is worth considering, but only if you don't mind doing some fiddling around to get it working on modern operating systems. Modding is a must as well, as the vanilla version is buggy as shit and doesn't look great when blown up on a monitor in HD. It's also rare and expensive as dicks, no digital release to speak of. Consider emulating the PS2 version if you insist on playing it on PC.
Really, any version is fine as long as you avoid the HD Collection on PS3 and Xbox 360 like the plague. Numerous technical issues stemming from an all-around crappy port job make it, by far, the worst way to experience Silent Hill 2 today. Any other version is a vast improvement, but if it's all you can really do, then get the PS3 version over the Xbox 360 one, as only the former has been patched to address some of it's issues.
|Silent Hill 3||PS2||A masterpiece with fluid controls, fast loading, few glitches, good cameras, and few clipping issues. Hard copies often come with the sound track as a free bonus!
The PC port is technically a lot better than SH2's port, it ditches some costumes (14!!) and has a shitty DoF and anti-aliasing (both of which can be fixed).
The HD remaster actually downgrades the camera in an attempt to be "scary" while adding rougher controls and various clipping issues and bugs. It feels sort of rushed like they did Silent Hill 2 first, then hurried to remaster Silent Hill 3. It's a shame. Stick with the PS2!
Runner Up: PC Engine Super CD
|While the PC-Engine version is less censored and is less expensive (still pricey though), the Sega/Mega CD version is the only version with English audio and text, and despite its "T" rating, is still has gore and nudity, and has light gun support. Either way, this game is a must-try for fans of Hideo Kojima's Metal Gear series.
Both the PC-8801 and MSX2 versions end with a cliffhanger, but uses the keyboard keys as a command instead of selecting them with a d-pad. The MSX2 version has a fan-translation, both in Portuguese and English (albeit not complete and full of typos), and the option to use either PSG or SCC-enhanced sounds, while the PC-88 version moves quicker, and has a slightly larger display window. Either way, both of these versions are more of a pain to go through due to its shitty interface. Only try them if you're curious.
Stay away from the Playstation and Saturn versions! They're both censored heavily and have shitty music and aesthetics!
|Super Mario Bros.||SNES/Wii:|
Super Mario All-Stars
|The game that saved the industry and shaped it to what it is today, or at least that's what a Nintendo/Mario fanboy would tell you. Anyway, this legendary game got a 16-bit remake and adds a save feature, just for the All-Stars collection, which also contains other 16-bit remakes of NES classics, including the Japanese-exclusive sequel titled "The Lost Levels". But if you find any of these features to be SHAMEFUR DISPRAY and prefer to play the game in one sitting (and prefer 8-bit graphics and music over everything else, |
SMAS is also available on the 25th Anniversary Wii disc, which also contains a soundtrack CD and history booklet, but no SMW, which is on the Virtual Console anyway (but lacks the SMAS updates).
|Super Mario Bros. 2||GBA: Super Mario Advance|
Super Mario All-Stars
|Was remade for the SNES, and said remake was also ported to the Game Boy Advance with extra features, such as voice acting, challenge mode, a scoring system, etc. etc.. And you can play the Mario Bros. remake along with it (MB remake comes with every other Mario game for the GBA with some exceptions). The downside is the small screen and washed out colors and sound (most colors can be restored with a romhack), so if all that sounds bothersome and you just want to experience SMB2 with no frills, then stick with the SNES remake.|
|Super Mario Bros. 3||GBA (Wii U VC):|
Super Mario Advance 4: Super Mario Bros. 3
Super Mario All-Stars
|Similar to the entry above; port of a SNES remake of an NES classic, includes features such as voice acting, gameplay changes, and able to play the Mario Bros. remake. Additionally, if you play it on the Game Boy Player (Gamecube add-on), the system will boost the colors to be similar to its SNES counterpart. The GBA port also includes e-Reader exclusive content, even though hardly anyone ever brought the damn thing. Thankfully Nintendo re-released this version with e-Reader levels unlocked on the Wii U Virtual Console (but no exclusive power-ups), but if you don't have a Wii U, then tough shit as there was a romhack that allowed you to play the e-Reader levels on a SMA4 rom, but was removed for obvious reasons. If you ever wanna try the e-Reader levels out, be careful because the levels are tough as nails, though the neat thing about them is that they implemented some new gameplay features (I won't spoil the surprise for you if you wish to find out yourself).
But if you hate the voices and the GBA's sound compatibilities, and have no desire to play the e-Reader levels, then stick with Super Mario All-Stars for the SNES.
|Super Mario World||GBA:|
Super Mario Advance 2: Super Mario World
|You know the deal. Same as any other ports for the GBA, this one has changes and extras, and the ability to play as Luigi with his abilities from SMB2. Downsides are, again, small screen and washed out colors and sound (color restoration), so if that bothers you, get the version included in SMAS+SMW, which is more pricey than the one without it.|
|Tales of Vesperia||PS3 - JAPAN ONLY||The PS3 version contains additional content like more scenarios and more monsters. Sadly, it is currently unavailable in NA/EU with no announcements regarding any western release. Get the import anyway and add the full translation patch! http://www.romhacking.net/translations/2777/
As Many JRPGs have been headed to PC, there is a very good chance this will also appear, though quality of the port may be up for discussion.
|Tom Clancy's Ghost Recon Advanced Warfighter||PC version||Excellent AI, great first-person controls, NPCs using real-life military tactics and micro-management of your squad like the older Ghost Recon Games make this version more interesting, deep and fun than the others.|
|Vampire the Masqurade: Bloodlines||PC:|
|A unique horror-RPG in which you play a vampire of one of several clans. These clans count as your "character class" and will change your abilities, speech options, action options, and even your entire path through the game depending on the clan you choose! The unpatched version is a notorious broken mess. Thankfully one crazy dude named Wesp5 released a fix patch that corrects and expands on an already massive (for the time, anyway) game. Buy the game on Good Old Games and it comes with the patch- no hunting required! Want more? Add the Plant Vampire upgrade to GoG's version: http://archive.planetvampire.com/Bloodlines/files/patches/|
|Virtua Fighter 5||Xbox 360 & PS3:|
|VF5 Final Showdown is the same on both 360 and PS3, so just get that. If you want to get picky, however, The best port of the game is the 360 port, which is based on the arcade Version C, as opposed to the PS3's port of Version B. Also, it's online and the netcode is damn good.|
|Zone of the Enders 1 & 2||Varies||While the HD Collection for the Xbox 360 and PS3 should generally be the definitive collection, there's the small problem that High Voltage Software, a generally bad developer, ported the collection. As such, you might get frame rate problems. Only the PS3 version was patched, and only for ZOE2 at that, so if you have the PS2 it's recommended you get the original versions. If you don't, make due with the HD Collection.|
Games to add: most 8- and 16-bit games (Mega Man, Castlevania, etc.), every 'Tales of' entry, Console/PC ports and a shitton more.